Genre: Strategy Developer: Gammick Entertainment Publisher: Deep Silver
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Over the years many videogames have been made into movies, and if “Elite Forces: Unit 77” were to be made into a movie the only real
question would be Chuck Norris or Steven Seagal for the lead role? However, this isn’t a big budget game, but it is all about big bangs
and cheesy one-liners as waves and waves of generic enemies are taken out in a barrage of gun fire. Still, this isn’t meant to dismiss
the game’s potential.
The set up of the game is nothing if not conventional. The four members of Unit 77 are inserted to an island on which some of the
world’s most famous scientists and industrialists are being held captive. It is at this time that players will be introduced to their team,
Bill “The Drill” Matic is the team hacker, Kendra Chase is the sniper, T.K. Richter is the explosives expert and vehicle driver and finally
Dag Hammer is a heavy weapons soldier.
The game controls are very simple. Players tap on the screen with their stylus to move their soldiers. Players choose one to be the
leader and the others follow behind the leader. Tapping on enemies, crates, explosives and more will cause the player to shoot them.
Tap on the side panel to switch between soldiers in terms of who’s leading the group, access each individual’s special skills, use a
health pack or separate and regroup them.
As expected, the first missions of the game act as tutorials to introduce players to the controls. There are some nice touches for players
to discover. When players select Dag’s bazooka, the screen pulls out slightly to give players more range, while Kendra’s sniper rifle is
activated by moving her crosshair scope around the map. Such weapons are constrained in terms of available ammunition with only
three bazooka rounds and five sniper bullets carried at one time.
The generic enemies that players will face throughout the game are a nuisance. Since players must be able to see the enemies before
they are able to shoot at them, the focus will be placed mostly on the top screen so that the enemies can see where the enemies are
located. Then players can position their team in a space without any trees or buildings to obscure the view, then tap like crazy when the
enemies finally come into view. Players will move and repeat this until the team has made it to the level goal.
The level goal usually ends up having players destroying an electrical generator or a radar station or trying to find and rescue various
prisoners. Levels also often times require players to perform a side mission in one area and then back track to complete the main
mission goal. This gets to be quite annoying because of the fact that many of the enemies reappear in the area when it is re-entered.
This can be eased as players will sometimes get the option to load their troops into vehicles, which provides limited protection and are
slightly faster than walking through an entire level. Unfortunately, controlling the vehicle can be a bit awkward at times, especially if
players want to use them to run the enemy over. Though it is a lot of fun if players are able to do it, but it is a lot harder than it looks. It is
obviously much more exciting when players get the option of jumping in and taking control of tanks.
The most frustrating part of the game is the fact that players need to keep all members of the team alive. It might make sense if it just
applied to members who have the skills critical to complete a part of a mission, but it is a major flaw. There is no option for last minute
resurrections, so when players lose a member of the team, it is time to start the level over again. However, the level contains automatic
save point, but before too long players will find themselves repeating parts of levels more frequently than they would like. Typically this
occurs when they are trying to take out a difficult target.
In order to keep with the theme of simplicity, the game doesn’t offer too many other options. “Elite forces: Unit 77” is a single player
only game and players are able to play individual level in a Quick Play mode once they have completed the levels in the Story Mode.
There is a gallery to unlock each of the levels. With a total of twelve missions, the basic game is long enough for most gamers, offering
hours of experience and it is available for a fairly reasonable price. Though there are a lot of other factors to take into account before
purchasing this game, it is a average war game that many player will enjoy.
Even though the title is a fairly decent budget Nintendo DS game, it isn’t in any way overly exciting, but then again it really isn’t a terrible
game in any way either. Though the game may not be the greatest, many gamers will hope that an eventual film will be made based on
this game, and many will probably vote for Chuck Norris.



