Genre: Adventure Developer: Marvelous Entertainment Publisher: Ignition Entertainment
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For those looking for a brand new game to take on that offers little to no interactivity and an extremely convoluted and incomprehensible
story to slowly work through, that game is now available in the title of “Lux-Pain.” The game in question begins with a confusing titles
Entertainment thought that it would be a good idea to localize this meandering Japanese game and release it here in the United
States. This graphic adventure title doesn’t seem to make any sense and all players are allowed to do is awkwardly poke at
motionless scenes and wade through endless pages of very poorly translated dialogue that makes the idea of reading renaissance
literature seem like it could be quite enjoyable.
From what can be drawn from the very confusing and poorly translated dialogue, the story is about the people of Japan having a
problem with having worms on the brain in a literal sense. Players take on the role of a member of a task force called FORT that can
locate these brain works with the use of the Nintendo DS stylus. In order for players to get to the bottom of this situation, they will have
to go back to a Rodney Dangerfield style school again and pose as a local high school kid. In the end the game ends up being one half
teenage high school drama, half tightly packed sci-fi nonsense that is nearly impossible to understand.
The game has players bouncing around from one location to another location, but they will never know why they are at that location or
why they are talking to a specific person in the game. Players will possibly find themselves asking why and how they ended up talking
with the drunken girls that are standing at a local hamburger stand. Sometimes a simple discussion will lead to an event where they
can remove a worm from an infected individual in the game. It is here that players are able to scratch a picture of the person on the
touch screen until the worm is finally revealed, then hold to Nintendo DS stylus on the worm until it is finally extracted from the
individual. Once the worm is finally extracted, the worm will then be converted into a like “strange boy.” Players will then have to tap on
the term that appears and trigger a cheesy display of text that unfolds like a really, really, really bad poem. That is basically all the game
play that there is to be found in “Lux-Pain.”
The voice acting is done fairly well, which is a relief because there is quite a lot of it through the entirety of the game. However, as a
result of the very unfocused and poorly translated dialogue in the game, the voices often don’t match the text that can be found on the
screen during game play. Sometime what players are hearing in the game and what they are reading on the screen are completely
different words. Also, those that are a little bit strict when it comes to correct spellings, this game is riddled with a vast amount of typos
that would drive any newspaper editor wild in a matter of minutes.
Over the last couple of months, Ignition Entertainment has been presenting its games in very attractive packages, for example the latest
releases of “Metal Slug 7” or “Tornado” and that trends continues with the release of “Lux-Pain.” It comes with a free art book that
showcases some great anime style imagery. The book is taped to the back of the box and peeling the tape off in a roundabout way
destroys the cover, if that matters since most people who pick up this game will probably not keep the game long enough to want to
look through the free art book. An animated introduction to the game in a form of a movie kicks the game off well, but it is only displayed
on the top screen of the Nintendo DS, wasting the bottom screen that could have been used to make the introduction movie more
enjoyable for the player.
Although “Lux-Pain” has a very slick anime art style which is quickly overshadowed by frivolous seek and find style game play and an
extremely confusing overall story line that will have players guess at what they are doing and why they are doing through the entirety of
the game. This is mostly because of the fact that the dialogue in the game is translated from the original Japanese very poorly. This is
a very strange choice of a game for Ignition Entertainment to choose. It has some high production values like good voice acting and
comes with a free art book that does look quite well. However, it is unfriendly for all players from the time that the introduction movie
begins. The game refuses to explain anything to the player or give us something more to do than tap at the touch screen for hours on
end. It could be said that going to the backyard and digging up real worms is a lot more fun, and probably a lot cleaner than digging
them out of human bodies.
Unfortunately for Ignition Entertainment, and for the players the decide to pick up this game, there isn’t much to “Lux-Pain” that makes it
worth the price tag put on it or the time that it would take for players to make even the slightest amount of sense out of the storyline.



