Genre: Sport Developer: Rebellion Software Publisher: O-Games
|
There is only so much fun that can be had with darts, unless there is some money riding on the game, or there is a lot of alcohol
involved. However, digital versions of darts don’t work so well. “PDC World Championship Darts” takes a bar game that is difficult to
be good at in real life and makes it even more difficult to play in a digital format.
The game has a number of fundamental issues. The largest thing is that the control scheme is terrible. Players start by pressing and
holding the stylus on the board where they want to throw it, slide it down the screen to build up power, and then flick it upwards to toss it.
A person would think that your upward "toss" movement would determine the accuracy, but it's actually your draw downward that sets
this, which players can clearly see the status of via a dart that angles back and forth as you move. If they draw the dart back and it isn't
straight, they can just let go and try again until the toss will be perfect. Once players know it will be straight, then it doesn't matter how
accurately they swipe up, only the downward motion plays into the accuracy.
On the lowest difficulty setting, players have a meter in the bottom left hand corner of the screen that shows players how powerful the
throw is. The works, but then all players are doing for the entire game is managing a power meter. For players playing on the Pro or
Master skill setting, there is no power meter. Players can’t tell how hard their throw is going to be.
For those players who choose to play on Amateur level and use the power meter, the game does become playable in the vaguest
sense of the word. However, accurately timing a throw is the only thing that players will do. Their aiming reticule stays fairly still unless
players are going to a triple 20 round or if they are about to win, in which case it wobbles around so fast that it is hard to time a throw. In
the end, all players need to do it pull back the stick, wait until the meter gets to the right spot and then flick the stick forward. It is easy to
keep it straight so it all comes down to timing. Some might argue that golf games offer the same mechanic, but in golf games players
get to choose between different clubs, the course layout, weather, skill levels and more. In the game of darts, nothing really changes,
ever.
The main reason that this setup sucks it that your power is set as the precise moment that the player releases the A button. If the player
makes a nice and smooth throwing motion and then releases the A button just as the player’s hand slows down at the end of the
motion, it will fall short. If the player releases it at the very moment when their hand is moving the fastest, it will be thrown too high. It is
very difficult to get this mechanic down correctly, and even if the player does, it doesn’t feel natural. The game should have taken the
motion input have made this feature a little bit easier to learn and master. Many players will be turned away simply because the
controls are simply too difficult.
“PDC World Championship Darts” not only doesn’t play very well, it seems to go on forever. When players try to create their own
character, the game only supports seven letters in either part of that name, meaning that some names are shorter than expected, but
that is beside the point. When players go to play in the UK Open, a 64 player tournament, and players must make their way through six
full rounds of darts, which may sound fine, but the problem is that each round is a best of 21 rounds. This of course means that players
need to win a minimum of 11 games in order to bear a single opponent to move on. This means that if a player were to play perfectly
through every opponent, they will have to win 66 games in order to take home the trophy. Doing even more math, if the player was to
throw nine darts per round to win, that would be a minimum of 594 darts thrown, if the player is perfect. Since a majority of players won’t
be perfect, even if they win they will be closer to 1,000 or more throws in a single tournament.
The announcer in the game is a static model that doesn’t move and just stands still with a microphone in his hand. When he speaks,
he only has one sample per line. Since players will almost always be going for triple 20 throws, they will end most of the rounds either
100 or 140 points scored, which means players will get to hear him say those particular numbers over and over again. This of course
means that players will hear these phrases several hundred times in a single tournament since they aren’t able to skip the computer
player’s turn.
Overall, the game doesn’t have a whole lot to offer to players. The game of darts doesn’t have a lot of variety to offer, and there isn’t
much that can be changed to make the game more interesting. “PDC World Championship Darts” may offer a portable version of
darts, but for those wanting to play darts, visit a local bar.



