Genre: Entertainment Developer: Wideload Publisher: Gamecock Media
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When the lion, the only one in the entire world apparently, has gone missing and the animal kingdom is without a leader. This is the
cause of “Hail To The Chimp,” which asks players to help determine which animal will take over as the new ruler. From a squid, a
sloth, a hippo and more, representatives from different levels of the animal kingdom step up to the podium to pitch their thoughts in
order to become the new “king” of the animal kingdom.
The game in theory has an interesting concept, but sadly that is the most interesting thing that players will be able to find throughout the
entirety of the game. Though the game sounds like it would be a good setup for a satirical and political strategy game, players will only
get another party game that consists of 16 mini-games. Unfortunately the 16 mini-games are nothing more than the same level over
and over again, collecting clams in each level with slight variations.
Each level consists of four characters, with any combination of CPU players and human players either online or on a single console.
Each level requires that players run around and collect clams. Some of the games have players collect the clams and deposit them in
a poll box while others have them collect the clams and, after collecting at least ten, go and pick up money from fat cars on the board.
Some will have players collect the clams and give them away to other players. Regardless of the type of game that is being played, the
goal is to run around, collect clams and do something with them. While each of the game modes is unique in its own way, they’re not
nearly as different as the games that can be found in most other mini-game collections that are available. After a while many of the
modes begin to blend together and it will feel like players are doing the same thing over and over again.
No matter what game mode is being played, players can fight with their opponents to knock the clams from their opponent’s hands into
their own. This means that in the game modes that require players to deposit or give away clams, there is some strategy in whether to
drop off collected clams to a stash or run around and grab clams before other players can. At times players will get frustrated with the
fighting system due to the fact that the computer will gang up on players, meaning that players have no chance again more than one
opponent.
The AI in the game has some other issues that give players an advantage in some cases. Sometimes they will get stuck and run
towards a wall until something bumps them out of the corner, this can help out players a lot, but also make the game a little boring. On
other levels, it is necessary to pick up Dirty Trick clams to help defeat opponents; however, the AI ignores the Dirty Trick clams entirely,
allowing players to dominate the competition. There is also a level that involves a rising lake of lava that eliminates anyone on the lower
part of the level. The computer is poor at getting out of the way of the lava and often gets killed over and over again.
Of course the AI issues aren’t a problem if playing with four human players, but that doesn’t help the controls get any better. Each of the
ten characters has different traits, meaning that each character controls differently. Some of them are slow, making running around
collecting clams difficult. Some of the characters can’t jump very well, making it difficult to get to high places. However, the worst
element is the game’s collision detection system which makes the navigation of some areas very frustrating.
There are some issues with the overall presentation. For every five clams that are collected, the game mentions that players have
gotten to a certain number, but their isn’t any type of count on the screen. This becomes even more difficult when opponents knock
clams out of the hands of each other. In the levels where players need to put clams into ballot boxes, the lack of a counter makes it
difficult to see who has the lead throughout the game. This is one element that would be very welcome to the game.
Another thing that players may be disappointed with is the fact that in the Campaign mode, players can’t choose which character they try
to get elected. Instead, players will play through ten different stages, each of which is assigned to a certain character, with a handful of
rounds each. Players need to win each primary in order to progress through the game, so players are helping each character win a
spot. Being able to choose a character and work their way through to being elected would add a lot to the game overall.
Other than the concept and the sometimes funny newscasts, there isn’t much about the game that makes it worth recommending to
others. The AI is unimpressive, the controls are very unforgiving to new players and the game gets very repetitive. This time around, the
real election may be more fun than this game, but it still going to be a battle between a group of animals that are out for each and every
one of our clams, or votes.



