Genre: Strategy Developer: EA Games Publisher: Electronic Arts
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Over the years many companies have tried to make the transition from console to PC and vice versa. Most of these issues come up
because there is no way to transition from keyboard and mouse to controller. With “Command & Conquer 3: Tiberium Wars” this is not
the case. Although the PC version of the game is far superior to anything that can be put on a console system, but those players who
don’t have access to a high end computer, they will find a lot of enjoyment in this real time strategy on the Xbox 360. The high speed
action of the game prevents “Command & Conquer 3: Tiberium Wars” from being the most ideal choice of game for a console, but the
controls work well enough that the solid design and presentation shine through the flaws.
“Command & Conquer 3: Tiberium Wars” continues the story of the war between the GDI, or Global Defense Initiative and the
Brotherhood of Nod. Tiberium is the main point of the battle and its destructive nature, along with the Nod’s religious zeal has
produced destruction throughout the world. The game picks up during a lull in the war where the GDI is more interested in cleaning up
the infestation of Tiberium than in war. This quickly changes when Kane, the leader and prophet of Nod, shows his face again and
begins to mix things up a bit.
“Command & Conquer 3: Tiberium Wars,” in most regards, is a better produced game than the only other real time strategy game on
the Xbox 360, “The Lord of the Rings: Battle for Middle Earth II.” The game looks and runs better, the story sequences do a good job of
engaging the player into the game and are polished very well. The fallback has been the fact that is takes a while to reload a level when
defeat is inevitable. This game is as close to the best real time strategy in terms of a single player game on console.
Somehow the story mode doesn’t quite feel right in this game though. Unfortunately this is usually the case with real time strategy
games and this can have to do with the fact that the player is using a controller instead of a keyboard and mouse. In the multiplayer
game, all human opponents are on the same level and everything seems to work out. The main point is that multiplayer seems to be a
lot more far than single player, which players can’t blame the controls because everyone is in the same boat.
Ordering individual units around is something that players will need to do quite often in order to perform some military strategies, but
they aren’t as easy as some may wish they would be. The command for putting groups of units into different formations is a job in itself
and it is impossible to do this action quickly when units are at two different ends of the battlefield. Sometimes levels don’t take much
but it takes a lot of effort to continue through a level after being defeated a couple of times, but sometimes luck is all that it will take.
The overall mission design in “Command & Conquer 3: Tiberium Wars” is good enough that the game doesn’t grow old as players
work their way through the 38 missions. Though the standard protect a unit mission still exists, and there are a lot more of the simple
missions of building a base and attack another, sprinkled throughout the game are some more interesting missions that produce
some interesting game play moments. From soldiers going solo in order to cause destruction, differing factions turn on each other in
the middle of a battle and the strong AI adds a few curveballs every once in a while. Players will never know what will be brought their
way, but it will always be something exciting.
As players continue to progress through the game new and more powerful units are unlocked and will be at the player’s disposal until
the end of the game where players will be set up against large tanks, assault carriers, tripods and more. For those who aren’t familiar
with the world of “Command & Conquer,” all of these units can cause a lot of trouble. Even though a few of these units will be on the
player’s side, they will still be forced to use strategy and make use of the power they have and the diversion tactics they have learned
along the way. This creates a very difficult, but rewarding, ending for players that make playing the game well worth the while.
For those who are able, playing “Command & Conquer 3: Tiberium Wars” on the PC will be a lot more rewarding. However, for those
who don’t have the computer power to play this game, the Xbox 360 version of the game is good enough that it is still worth playing.
The fast pace of the game can make things difficult and a bit frustrating in the story mode. However, the presentation and fun mission
design work with the controls to make the game more enjoyable. The online play has a great feature set that players will enjoy because
of the level playing field that is set. With this all put together, this is a real time strategy game that is sure to conquer all others in the
genre.



