The Entertainment Review
Genre: Action
Developer: Playlogic
Publisher: Playlogic
There are a large number of stories that start with the phrase “Once upon a time…” and when these words are heard, listeners know
that they are about to hear a story that is going to be filled with witches, princesses and a number of mystical and magical creatures and
people.  Many of these stories start being told to children at a young age, such as Little Red Riding Hood, The Emperor’s New Clothes,
Snow White and the Seven Dwarves and Jack and the Beanstalk.  Even though these stories have been ingrained into our brains
starting at a very young age, Playlogic has tried to take the stories from our youth and tried to twist them around to offer up a very violent,
sarcastic and occasionally funny take on these classic stories.

Playlogic’s latest release, “Fairytale Fights” puts players in control of some famous fairytale characters, such as Little Red Riding
Taleville, while trying to restore their name to fame again.  The idea of the game is that these four characters are old has-beens and
have fallen from their height of fame in recent years, so they wander off to start doing some heroic deeds to get their fame back by
chopping up animals and more.

When it comes to the game play of “Fairytale Fights,” it is undoubtedly a straightforward beat ’em up hack and slash game where
players move along a very linear path and kill everything and anything that gets in their way.  The main selling point of this game is that it
is extremely violent and very graphic.  Of course it is all cartoon violence, such as what players would see in the very popular and violent
cartoon series, “Happy Tree Friends,” but there is a lot more blood that fills every level and there are plenty of furry creatures and
fairytale characters to slash into little bits.

While the vast amount of blood and gore that can be found in the game is done well, it is unfortunate that it is the only thing about the
game that many players are going to like.  The combat is somewhat difficult to control and is very tiring.  Players use the right analog
stick to attack and by pressing it in different directions will cause their character to do different attack actions.  However, that really doesn’
t matter because of the fact that a majority of players will end up simply spinning the analog stick around whenever an attack is
necessary because it works just fine that way.

Other than the actions of the game being very unrewarding, players will find elements of the combat to be very cheap and frustrating.  
Some people will shoot players repeatedly as they attempt to move in and attack them.  Blocking also doesn’t work as well as it should
and some of the enemies will be able to kill players repeatedly in a short amount of time.

Since “Fairytale Fights” is a straightforward brawler title, the level design is basically all about what the level looks like along with the
placement of the enemies in the level.  The art style is close to being good in this game and the visuals even look somewhat
impressive, but they never quite reach the level of being good.  Also, the camera tends to zoom in on a character and players get a good
look at the oftentimes boring character design.  Also, anyone actually paying attention to what they are doing in the game will notice that
there are several points in each level that there is a lot of repetition, which is somewhat frustrating.

Other than a few specific puzzle segments in the game, such as a maze which players need to reorder the path in order to get through,
all players do for the vast majority of the game is fight.  Also, with the repetition of the level layouts and bland combat mechanics, players
will find themselves getting bored after a very short amount of time.  Many of the boss fights in the game are supposed to be
memorable and have potential to be fun, but again the repetition continues to be the downfall.  Also, the battles prove to be fairly tough,
requiring players to hit the boss over and over again.  Though players have an infinite number of lives, and the boss will kill players
many times, the battles seem to take way too long for a game of this type.

As stated earlier, another big problem that players may have with the game is the fact that the camera is usually set too far away from
the action, at some points making it hard to see what is going on in the game.  The battles get highlight close-ups occasionally
throughout the game using overlay ribbons on the screen, but other than that it can be really hard to see what is happening to anyone.

Overall “Fairytale Fights” is simply a boring and oftentimes frustrating game.  The combat mechanics do nothing interesting, and level
design of the game seems as though parts of each level were copy and pasted to make the levels longer and even though there is a lot
of gore to enjoy, the camera is pulled back so far away that nothing in the game can be seen anyhow.  Unless players are looking for a
lot of cartoon violence, this is one story to leave on the shelf or it may leave gamers living unhappily ever after.
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